Testing session with Adrian. Game took around 45 minutes (one mission). I was checking out new gear balancing (mainly bows and armours), skills and their costs. Takeaways: – bows are more powerful but not OP – bows shouldn’t lock enemies in fight even when you shoot someone point-blank – lower costs of skills make the […]
Tag: Sellswords
Sellswords v 0.32
Update to “Sellswords” consisting of campaign rules. Big change, lots of testing ahead. Also have to make Team card and some cheat sheets about prices. A new board with 20×20 squares is also an option. The 18×18 one is a bit too small – you can attack an enemy in the first round. I think […]